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2026-06-29 09:42:53 +08:00

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function setTimeout(instance, cb, time) {
if (time > 0) {
var s = getDate().getTime()
var fn = function () {
if (getDate().getTime() - s > time) {
cb && cb()
} else
instance.requestAnimationFrame(fn)
}
fn()
}
else
cb && cb()
}
// 判断触摸的移动方向
function decideSwiperDirection(startTouches, currentTouches, vertical) {
// 震动偏移容差
var toleranceShake = 150
// 移动容差
var toleranceTranslate = 10
if (!vertical) {
// 水平方向移动
if (Math.abs(currentTouches.y - startTouches.y) <= toleranceShake) {
// console.log(currentTouches.x, startTouches.x);
if (Math.abs(currentTouches.x - startTouches.x) > toleranceTranslate) {
if (currentTouches.x - startTouches.x > 0) {
return 'right'
} else if (currentTouches.x - startTouches.x < 0) {
return 'left'
}
}
}
} else {
// 垂直方向移动
if (Math.abs(currentTouches.x - startTouches.x) <= toleranceShake) {
// console.log(currentTouches.x, startTouches.x);
if (Math.abs(currentTouches.y - startTouches.y) > toleranceTranslate) {
if (currentTouches.y - startTouches.y > 0) {
return 'down'
} else if (currentTouches.y - startTouches.y < 0) {
return 'up'
}
}
}
}
return ''
}
// swiperItem参数数据更新
var itemDataObserver = function(newVal, oldVal, ownerInstance, instance) {
if (!newVal || newVal === 'undefined') return
var state = ownerInstance.getState()
state.itemData = newVal
}
// swiperIndex数据更新
var currentIndexObserver = function(newVal, oldVal, ownerInstance, instance) {
if ((!newVal && newVal != 0) || newVal === 'undefined') return
var state = ownerInstance.getState()
state.currentIndex = newVal
}
// containerData数据更新
var containerDataObserver = function(newVal, oldVal, ownerInstance, instance) {
if (!newVal || newVal === 'undefined') return
var state = ownerInstance.getState()
state.containerData = newVal
}
// 开始触摸
var touchStart = function(event, ownerInstance) {
console.log('touchStart');
var instance = event.instance
var dataset = instance.getDataset()
var state = ownerInstance.getState()
var itemData = state.itemData
var containerData = state.containerData
// 由于当前SwiperIndex初始为0,可能会导致swiperIndex数据没有更新
if (!state.currentIndex || state.currentIndex === 'undefined') {
state.currentIndex = 0
}
if (!containerData || containerData.circular === 'undefined') {
containerData.circular = false
}
state.containerData = containerData
// 如果当前切换动画还没执行结束,再次触摸会重新加载对应的swiperContainer的信息
// console.log(containerData.animationFinish);
if (!containerData.animationFinish) {
ownerInstance.callMethod('changeParentSwiperContainerStyleStatus',{
status: 'reload'
})
}
// 判断是否为为当前显示的SwiperItem
if (itemData.index != state.currentIndex) return
var touches = event.changedTouches[0]
if (!touches) return
// 标记滑动开始时间
state.touchStartTime = getDate().getTime()
// 记录当前滑动开始的x,y坐标
state.touchRelactive = {
x: touches.pageX,
y: touches.pageY
}
// 记录触摸id,用于处理多指的情况
state.touchId = touches.identifier
// 标记开始触摸
state.touching = true
ownerInstance.callMethod('updateTouchingStatus', {
status: true
})
}
// 正在移动
var touchMove = function(event, ownerInstance) {
console.log('touchMove');
var instance = event.instance
var dataset = instance.getDataset()
var state = ownerInstance.getState()
var itemData = state.itemData
var containerData = state.containerData
// 判断是否为为当前显示的SwiperItem
if (itemData.index != state.currentIndex) return
// 判断是否开始触摸
if (!state.touching) return
var touches = event.changedTouches[0]
if (!touches) return
// 判断是否为同一个触摸点
if (state.touchId != touches.identifier) return
var currentTouchRelactive = {
x: touches.pageX,
y: touches.pageY
}
// 计算相对位移比例
if (containerData.vertical) {
var touchDistance = currentTouchRelactive.y - state.touchRelactive.y
var itemHeight = itemData.itemHeight
var distanceRate = touchDistance / itemHeight
// console.log(currentTouchRelactive.y, touchDistance, itemHeight, distanceRate);
// 判断是否为衔接轮播,如果不是衔接轮播,如果当前为第一个swiperItem并且向下滑、当前为最后一个swiperItem并且向上滑时不进行操作
if (!containerData.circular &&
((state.currentIndex === 0 && touchDistance > 0) || (state.currentIndex === containerData.swiperItemLength - 1 && touchDistance < 0))
) {
return
}
// 如果超出了距离则不进行操作
if((Math.abs(touchDistance) > (itemData.itemTop + itemData.itemHeight))) {
ownerInstance.callMethod('updateParentSwiperContainerStyle', {
value: distanceRate < 0 ? -1 : 1
})
return
}
} else {
var touchDistance = currentTouchRelactive.x - state.touchRelactive.x
var itemWidth = itemData.itemWidth
var distanceRate = touchDistance / itemWidth
// console.log(currentTouchRelactive.x, touchDistance, itemWidth, distanceRate);
// 判断是否为衔接轮播,如果不是衔接轮播,如果当前为第一个swiperItem并且向右滑、当前为最后一个swiperItem并且向左滑时不进行操作
if (!containerData.circular &&
((state.currentIndex === 0 && touchDistance > 0) || (state.currentIndex === containerData.swiperItemLength - 1 && touchDistance < 0))
) {
return
}
// 如果超出了距离则不进行操作
if((Math.abs(touchDistance) > (itemData.itemLeft + itemData.itemWidth))) {
ownerInstance.callMethod('updateParentSwiperContainerStyle', {
value: distanceRate < 0 ? -1 : 1
})
return
}
}
ownerInstance.callMethod('updateParentSwiperContainerStyle', {
value: distanceRate
})
}
// 移动结束
var touchEnd = function(event, ownerInstance) {
console.log('touchEnd');
var instance = event.instance
var dataset = instance.getDataset()
var state = ownerInstance.getState()
var itemData = state.itemData
var containerData = state.containerData
// 判断是否为为当前显示的SwiperItem
if (itemData.index != state.currentIndex) return
// 判断是否开始触摸
if (!state.touching) return
var touches = event.changedTouches[0]
if (!touches) return
// 判断是否为同一个触摸点
if (state.touchId != touches.identifier) return
var currentTime = getDate().getTime()
var currentTouchRelactive = {
x: touches.pageX,
y: touches.pageY
}
if (containerData.vertical) {
// 判断触摸移动方向
var direction = decideSwiperDirection(state.touchRelactive, currentTouchRelactive, true)
// 判断是否为衔接轮播,如果不是衔接轮播,如果当前为第一个swiperItem并且向下滑、当前为最后一个swiperItem并且向上滑时不进行操作
if (containerData.circular ||
!((state.currentIndex === 0 && direction === 'down') || (state.currentIndex === containerData.swiperItemLength - 1 && direction === 'up'))
) {
// 判断触摸的时间和移动的距离是否超过了当前itemHeight的一半,如果是则执行切换操作
// console.log(currentTime - state.touchStartTime, Math.abs(currentTouchRelactive.y - state.touchRelactive.y));
if ((currentTime - state.touchStartTime) > 200 && Math.abs(currentTouchRelactive.y - state.touchRelactive.y) < itemData.itemHeight / 2) {
ownerInstance.callMethod('changeParentSwiperContainerStyleStatus',{
status: 'reset'
})
} else {
// console.log(direction, state.touchRelactive.y, currentTouchRelactive.y);
ownerInstance.callMethod('updateParentSwiperContainerStyleWithDirection', {
direction: direction
})
}
}
} else {
// 判断触摸移动方向
var direction = decideSwiperDirection(state.touchRelactive, currentTouchRelactive, false)
// 判断是否为衔接轮播,如果不是衔接轮播,如果当前为第一个swiperItem并且向右滑、当前为最后一个swiperItem并且向左滑时不进行操作
if (containerData.circular ||
!((state.currentIndex === 0 && direction === 'right') || (state.currentIndex === containerData.swiperItemLength - 1 && direction === 'left'))
) {
// 判断触摸的时间和移动的距离是否超过了当前itemWidth的一半,如果是则执行切换操作
// console.log(currentTime - state.touchStartTime, Math.abs(currentTouchRelactive.x - state.touchRelactive.x));
if ((currentTime - state.touchStartTime) > 200 && Math.abs(currentTouchRelactive.x - state.touchRelactive.x) < itemData.itemWidth / 2) {
ownerInstance.callMethod('changeParentSwiperContainerStyleStatus',{
status: 'reset'
})
} else {
// console.log(direction, state.touchRelactive.x, currentTouchRelactive.x);
ownerInstance.callMethod('updateParentSwiperContainerStyleWithDirection', {
direction: direction
})
}
}
}
// 清除标记
state.touchId = null
state.touchRelactive = null
state.touchStartTime = 0
// 标记停止触摸
state.touching = true
ownerInstance.callMethod('updateTouchingStatus', {
status: false
})
}
module.exports = {
itemDataObserver: itemDataObserver,
currentIndexObserver: currentIndexObserver,
containerDataObserver: containerDataObserver,
touchStart: touchStart,
touchMove: touchMove,
touchEnd: touchEnd
}